Got an I5 without hyperthread and I think it doens't help neither.īut as said above, I can have some other sims runs pretty fine on my rig. Don't forget that we (players) have already reported a jitter issue with the HUD on (on the official : I think the cpu could be the trick. Originally posted by thilliam:You can check your hardware against the benchmark tool and set your performance sliders as per the "Gaming Ratings" suggestions.Īlready tried this and it doesn't get rid of stutters/jitters. Come to think of it, don't bother running any game on a laptop.
Train Sim World only renders the stuff you can actually see from a drivers perspective which needs hardware requirements that are a lot easier to deal with.įor those of you struggling with frame rates, I found that if I dropped the render distance and kept water quality on low you can manage okay. You could argue that Trainz has an overly amibitious scenery - creating a whole world that can be viewed from a birds-eye view is fine if users can run it, but I expect most can't.
So if Trainz 2019 is giving poor frame rates its because of the poor code optimisation, not the hardware you're using. There's no reason why a train sim should have low frame rates if you use acceptable hardware. I would guess its poor optimisation rather than weak hardware that's to blame.Īs for train sims in general, I'm getting excellent frame rates on Train Sim World with top settings.
I'm using a 1070 with an i7 processor and performance is pretty shocking. So I can't really say it wasn't my fault for being ganged up on, but at the same time, I would like to say that the nazis that jumped me are at fault here for the most part.Performance is patchy across the board. Why should I be? My love of infrastructure and transport, and especially trains, began with my cultural background of public property and nationalisation. Apparently I am not only destroying train simulation, but everything from tradition, to the nuclear family, to the West.Īnd the thing is, I'm not shy about my being a leftist on my steam profile.
The incidents I am specifically referring to are being ganged up on by "anti-SJW" crypto-fascists simply because I asked a question on the T:ANE steam community about having a female train driver model. Why pay money to keep Stormfront up and running when you can play any number of games with SS runes in your name and massive fucking swastikas on your profile, with nothing standing in your way? The utter lack of moderation has literally turned the Steam community forums into a gathering ground for neo-nazis and fascists of all stripes. Sadly DTG doesn’t have the best track record when it comes to actually fixing things, the number boards on the AC-12 Cab Forward have been bugged for years now despite me sending them a nice detailed email with pictures of the issue, I got a response thanking me and saying that they would “look into it”, well, here we are three years later and the number boards are still bugged. I would have refunded TSW had I not gone over the two hour refund limit just messing with settings trying to get playable FPS. As for Train Sim World, it’s just DTG being really bad at optimizing their game, it’s running on UE4, so it should be able to utilize modern hardware much better than TS20XX, but the game runs extremely poorly on my system despite it not using anywhere near all of its resources. They still should try to fix it, but I don’t really see how they can. The inconsistency in DLC performance is due to some DLCs seriously pushing what TS20XX can really do, and others being much older or just not as detailed. Train Simulator 20XX is a very old game that can’t properly use today’s hardware, I’m fairly certain DTG doesn’t have access or permission from Kuju (original devs of Rail Simulator, the game Railworks and Train Simulator 20XX are based on) to modify the game engine, even if they did, altering the engine could utterly ruin any number of DLCs and create a myriad of bugs. I am merely curious, have they ever so much as mentioned trying to optimise this game better? I have screenshots, video, and anything else they may need to back up the above points.
Note, throughout all of this, the game uses less than 15% of my total CPU, and less than 5% of my total GPU. One of the default routes included with the 2017 version (they're all the same game, the new "yearly" release just includes a bunch of "New" default routes) is the New York - Hoboken line. On a good day, staring at a relatively blank wall, with the settings in Train Simulator cranked down to medium-low, I pull maybe 45 FPS, and even that is choppy and questionable. " Here's the specs of my rig and the GPU is a Zotac GTX 1060 6 GB, with water cooling. For purposes of brevity, I am transcribing a part of an earlier comment I made about the 7k USD DLC available for Train Simulator.